In the BIG bubble, write the corresponding modifier/bonus, which you can find in this Ability Scores and Modifiers table. What to do on your character sheet: Write one of these numbers in each of the SMALL bubbles. The easy way to do ability scores: Use the numbers 15, 14, 13, 12, 10, and 8. (But a fighter with low Strength and low Constitution would be HILARIOUS.) For example, a Bard needs Dexterity and Charisma more than Strength, because they focus on charm, entertainment, and sleight-of-hand. Try to match your skills to what your Class usually does. Advanced Dungeons & Dragons Character Sheet AD&D 1E Koth 2020: koro. You'll have different levels for each of these, some higher and some lower (and having a low number can be fun!). Charming someone's pants off (literally or figuratively) is Charisma. Intuition and awareness are Wisdom -based. When the original edition of Dungeons and Dragons, now referred to by fans as OD&D, was published in 1974, it consisted of a set of three ruleset books directed primarily at those already familiar with the wargaming genre, D&Ds pseudo-predecessor. Being able to take a bruising is Constitution. Avoiding bullets like Keanu Reeves is Dexterity. What it is: You'll use the root ability or trait of Strength, Dexterity, Constitution, Intelligence, Wisdom, or Charisma for any given action.Įxamples: Beating someone up is related to Strength.
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